StarfieldStarfield

Starfield

Live Action Trailer
Project Year
2022
Software Used
Autodesk Maya, Substance Painter

3D Modeling and Retopologizing: I meticulously crafted and optimized the Starport building and its surrounding exteriors. By meticulously refining the geometry, I ensured that the assets not only looked appealing but were also optimized for real-time rendering.

Unwrapping and UDIM Layouts: The intricate details of the Atlantis cityscape required a strategic approach to UV unwrapping. Leveraging advanced techniques, I created efficient UV layouts that facilitated seamless texture mapping, adding a layer of authenticity to the city's intricate features.

Environment Enhancement: A crucial component of the trailer's success was the cityscape, a visual spectacle that established the futuristic ambiance. I collaborated closely with the environment team, contributing to the refinement and enhancement of the cityscape. This endeavor lent an aura of realism and coherence to the entire environment.

Additionally, I participated in the Look Development phase, refining the visual style of the landing pad on the exteriors. This process ensured that the aesthetic and tone of the trailer were harmonious and conveyed the desired atmosphere effectively.

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