Creature ModelCreature Model

Creature Model

Sculpting an Alien character from Concept Design
Project Year
2021
Softwares/Frameworks Used
ZBrush, Autodesk Maya

The goal was to model and sculpt a whole Character concept design using a  Model Sheet . Base mesh and Topology were done in Maya and brought to ZBrush for detailing . Getting familiar with the ZBrush-Maya Workflow .

Link to GitHub
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