The AssetLibrary project is an asset management tool for Autodesk Maya, allowing users to save, organize, and import Maya controllers into their scenes. The tool stores each controller as a .ma file with metadata, an optional screenshot, and user-defined information for efficient cataloging. The tool’s backend library handles file operations, metadata storage in JSON format, and screenshot generation, while the UI, built with PySide2, provides an intuitive interface to browse and load saved assets. This tool enhances workflow by providing quick access to organized controller assets.